Game Engineering und Visual Computingpart time, full time

  • Master of Science

    Master
    Degree

  • 3 semesters

    Standard period of study (amount)

  • Kempten

    Location

  • No information

Overview and admission

Study Type

graduate

Admission semester

Summer and Winter Semester

Area of study

Computer Science

Annotation

This range of degree courses offered by the Kempten University of Applied Sciences is not recognised as a dual study model by the Accreditation Council Foundation, but can be studied without restrictions in the format of a degree course with an in-depth practical component.

Admission modus

Selection procedure / qualifying examination

Admission requirements (Link)

Admission requirements

Admission requirements are a Bachelor's or Diploma degree in Computer Science - Game Engineering or an equivalent degree with a grade of at least 2.5. If between 180 and 210 ECTS credits were acquired in a Bachelor's degree course, the missing credits towards the competence level of 300 ECTS from the Bachelor's degree course must be made up by the time the Master's degree programme is awarded.

Lecture period
  • 01.10.2024 - 25.01.2025
  • 17.03.2025 - 31.07.2025

Tuition fee

Languages of instruction

Main language

German

DAAD - Deutscher Akademischer Austauschdienst - German Academic Exchange Service