Game Engineering und Visual Computingpart time, full time
- Degree
- Master of Science
- Master
- Standard period of study (amount)
- 3 semesters
- Location
- Kempten
- Deadlines
- No information
Overview and admission
Study Type
graduate
Admission semester
Summer and Winter Semester
Area of study
Computer Science
Annotation
This range of degree courses offered by the Kempten University of Applied Sciences is not recognised as a dual study model by the Accreditation Council Foundation, but can be studied without restrictions in the format of a degree course with an in-depth practical component.
Admission modus
Selection procedure / qualifying examination
Admission requirements
Admission requirements are a Bachelor's or Diploma degree in Computer Science - Game Engineering or an equivalent degree with a grade of at least 2.5. If between 180 and 210 ECTS credits were acquired in a Bachelor's degree course, the missing credits towards the competence level of 300 ECTS from the Bachelor's degree course must be made up by the time the Master's degree programme is awarded.
Lecture period
- 15.03.2025 - 19.07.2025
- 01.10.2025 - 14.03.2026
Tuition fees
Tuition fees
Languages of instruction
Main language
German